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Design

Project G.E.N.E

game map v2.png
project gene map top down.png
project gene map.png

A horror and mystery game where the player must escape the lab facility shown above while avoiding the creature created in the lab. My associate developed the creature's A.I. that tracks and follows the players, whereas I worked on the game design (level map, story, most mechanics) as well as 3D modeling the level (see more in 3D modeling section).

Galactic Tactic Temple

Galactic Temple Example Shot.png

A proof of concept for a puzzle platformer game that requires players to analyze their surroundings and use the tools they uncover to get through the levels and discover bits of game lore as they progress. My associates worked on the art in the game, whereas I created the ideas surrounding the gameplay mechanics and plot. I also gathered references that would be useful to guiding the development of the game.

VaRt Logo

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VaRt is based on the idea of a virtual reality (VR) museum where people would be able to look at authentic art pieces in VR (hence combining VR and art for the name). The arrangement of the shapes and 3D characteristics of the letters are supposed to give the logo a bit of depth and invoke a sense of virtual reality.

Persona 5 Poster

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A poster created by compositing different elements of Atlus' Persona 5. Some elements were handled by myself such as the text, arrangement of components, color filter, and minor polish done through photoshop.

Goblincognito

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A platformer stealth game where the player must reach the other side of the level without getting caught by the enemy A.I. The player can achieve this by utilizing the environment to hide behind objects. In terms of design, I created and tested the level layouts, general aesthetics of the game, as well as the ideas behind the game mechanics. Also designed a majority of the game design document. (other contributions can be found in the game development section).

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